﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProtoBuf;

namespace ZyGames.DZPocker.Model
{
	[Serializable, ProtoContract]
	public class UserAndOuts
	{
		public UserAndOuts()
		{
			Cards = new List<int>();
		}
		[ProtoMember(1)]
		public int UserID { get; set; }

		/// <summary>
		/// outs的数量
		/// </summary>
		[ProtoMember(2)]
		public int OustsCount { get; set; }

		/// <summary>
		/// 手牌
		/// </summary>
		[ProtoMember(3)]
		public List<int> Cards { get; set; }
	}
}
